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Sunday 4 December 2011

OCR PE The vault\Gymnastics based sport

The Vault
Whilst taking part in the vault gymnasts must ensure that they get every step right otherwise it could all go wrong. Each step has to be perfect from the run up right down to the landing to gain high scores. 

RUN UP 
The run up is key in the vault and if the speed or balance is not correct then the jump or flight will be off blanced making the landing very difficult.  The vault is all about the speed of the run up and then the sudden burst into the jump and then the rotation. The run up must be extremely fast to gain height and rotation. The run up is essential and without a good run up then the whole jump will be bad.
JUMP
To be able to gain height and rotation whilst in flight your jump off of the springboard should be balanced but you also need speed from the run up. To get as many points as possible you need rotation, and to get as much rotation as possible you need height which you will get from the jump. To get enough height you need to push your body weight down when you are jumping onto the sprinboard the lift your weight up when you are jumping off of the board. Make sure that you don't go too high as you need to perform an arm swing to punch off of the board.
ROTATION
There are many different types of rotations some are much more difficult but they get you the higher scores.
Here are some simple ones:
  • Hand spring foward on
  • Hand spring foward on, douuble twist off
  • Yamashita
  • Yamashita with half twist off 
Here are some harder vaults:
  •  Handspring half twist to back pipe salto
  • Handspring front pike salto with 1.5 twist
  • Handspring straight front salto with half twist
  •  Handspring straight front salto with full twist
Here are the extremely difficult ones:
  • Handspring front straight salto with 1.5 twist
  • Handspring double front salto tucked
  • Tsukahara straight with 1.5 twist
                                                                                             
LANDING  
Once you have performed your rotation in the air you finish your jump with a land which must not have anystumble or trips. You must bend your legs gracefully and focus your eyes forward.

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